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This is the documentation for an older version of Qube. The latest version of the documentation can be found here: Qube

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Below are instructions on your first steps submitting 3dsmax jobs with Qube!

 

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titleStep 1 (First Time Only)

You will need to install the 3dsmax jobtype

Installation:

3dsmax requires the "3dsmax jobtype" to be installed 

If you are not familiar with the installation process please see  Installation Guide & Installation Layout

You will need to select "3dsmax Jobtype" during the installation process 

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titleStep 2

Once installed you should be able to locate the "Qube!" menu in 3dsmax

InApp Location: 

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File menu > Qube! 

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titleStep 3

With a scene loaded in 3dsmax choose "Submit Render..." or "Submit Batch Render..." depending on your requirements

This will present a pre filled submission UI  

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titleStep 4

Ensure sections marked in red have the correct details

Click submit

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For further details on the submission UI look in the right panel

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titleTroubleshooting

If you find you are getting errors here are some useful links for troubleshooting

Troubleshooting Flowcharts 

Below Is a detailed expandable view of the "3dsmax Job..." Submission UI

 

Note

Not all sections need to be filled in in order to render only the fields marked in red are required

 

Please click on the text below the section of interest

Detailed Field Explanations:

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titleParameters

3ds Max Version

Tooltip - You may also use numeric version numbers, such as "13000" for v2011, "10000" for v2008, "9000" for v9, etc.

Info

sets the version of 3d Studio Max on the worker

3dsmaxcmd

Tooltip - e.g. C:/Program Files/Autodesk/3ds Max 2011/3dsmaxcmd.exe

Info

browse or enter manually the location of 3dsmaxcmd.exe on the workers

Scenefile

Tooltip - Path to 3ds Max scenefile (required)

Info

Browse or enter manuall the location of the scene file to be rendered. This is a required field for submission

Important: Best practise is to ensure the scene file and all of its dependant files such as textures are on network storage accessible by the workers.

Copy Scenefile

Tooltip - Whether or not every subjob should create and work with its own copy of the scenefile to workaround a 3dsmax limitation

Info

explanation needed

Output file

Tooltip - Output path and filename

Info

Browse or manually enter the location of the output file you wish to generate

Important: Best practise is to ensure outputs are written to network storage accessible by the workers

Enable DBR

Tooltip - Enable Distributed Bucket Rendering for mental ray or V-Ray

Info

Enable DBR for mental ray or V-ray

see also How to use the mental ray Distributed Bucket Render (DBR) or V-Ray Distributed Render (DR) feature with Qube!

Output Gamma

Tooltip - if specified, overrides output image gamma value

Info

Manually set the image gamma without opening 3ds Max

TIF Alpha

Tooltip - Enable alpha-channel output for TIF format

Info

Manually set the alpha-channel without opening 3ds Max

Disable Output Check

Tooltip - Check to disable output file existence and filesize check

Info

Ensure that the 3dsmax filecheck is not enabled

Use Legacy Mode

Tooltip - Use legacy mode (required for 3ds Max prior to v2008. Will NOT work for v2013 and above)

Info

Only required if running <3ds Max 2008

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Below Is an expandable view of the "3dsmax Job..." Jobtype Submission UI

Please click on the text below the section of interest

 

 

 

 

 

 

 

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