...
Make sure to turn on "Use Placeholder Objects" in the "Translator
Options" rollout of the "Processing" tab.Make sure to leave "Bucket Order" set to "Hilbert" in the "Options"
section of the "Sampling Quality" rollout of the "Renderer" tab.The following caveats inherent to DBRs also apply to DBR on Qube!
...
Note |
---|
Contour shading does not work with distributed bucket rendering. |
...
Note |
---|
You cannot use distributed bucket rendering when you render to texture. |
Also consult the 3dsmax reference's, "Distributed Bucket Rendering
Rollout (mental ray Renderer)" section for details.
...