Types of Licenses
PipelineFX currently supplies two types of licenses for Qube!:
- Unlimited - These licenses will allow you to put any number of any kind of job onto a single Worker at the same time. You need one per Worker.
- Designer - The only restriction Designer licenses have is that they will only allow a single instance of a job on a Worker at one time. They are intended for use in studios where the primary application being used does not support running more than one job on a host, such as Adobe After Effects and Autodesk 3ds Max. The PipelineFX website has an FAQ about Designer licenses.
You cannot mix license types on a network - all the Workers must have one type or the other. If there is a mixture installed, they all fall back to Designer licenses.
Qube! comes with 2 Designer licenses "built in", which can be used for evaluation or for very small networks, without restriction.
The License File
The Qube! license file contains the keys for both the supervisor Supervisor and workerWorker, and:
must Must be installed on the supervisormust . The location is documented later on this page - see Installing Licenses by Hand
Must be named qb.lic
Qube! license keys can be installed either with the WranglerView utility or creating and editing the license file by hand. License file updates take effect immediately, there is no need to restart the supervisor Supervisor or workersWorkers.
Installing with Qube! WranglerView
The simplest way to install the Qube! license is with the WranglerView utility, via the Admin -> Install license menu item. This option is greyed out if you are not on the supervisorSupervisor.
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Windows users: you must start WranglerView with "Run as Administrator", even when you are logged in as an admin-equivalent or local administrator. This is due to Window's "elevated privileges" security policy. |
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Please note that the license string does not include "------------- < snip - do not include this line in the license file > -------------" lines that are in your license email. |
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You can also install license keys by editing the license file directly.
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