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  1. 3ds Max scanline renderer reported to not work on 48-core machines, crashes Max

    We have reports from customers who are using 3ds Max 2013 and Qube, they are unable to render on their 48-core hosts. It's not restricted to just Qube jobs. Starting Max interactively when logged into the worker and attempting to render a sphere will cra…
    QubeOct 15, 2014
  2. 3ds Max scanline renderer reported to not work on 48-core machines, crashes Max

    We have reports from customers who are using 3ds Max 2013 and Qube, they are unable to render on their 48-core hosts. It's not restricted to just Qube jobs. Starting Max interactively when logged into the worker and attempting to render a sphere will cra…
    Qube 6.6May 11, 2015
  3. 3ds Max scanline renderer reported to not work on 48-core machines, crashes Max

    We have reports from customers who are using 3ds Max 2013 and Qube, they are unable to render on their 48-core hosts. It's not restricted to just Qube jobs. Starting Max interactively when logged into the worker and attempting to render a sphere will cra…
    Qube 6.8Oct 06, 2016
  4. 3ds Max scanline renderer reported to not work on 48-core machines, crashes Max

    We have reports from customers who are using 3ds Max 2013 and Qube, they are unable to render on their 48-core hosts. It's not restricted to just Qube jobs. Starting Max interactively when logged into the worker and attempting to render a sphere will cra…
    Qube 6.9Jul 05, 2017
  5. 3ds Max scanline renderer reported to not work on 48-core machines, crashes Max

    We have reports from customers who are using 3ds Max 2013 and Qube, they are unable to render on their 48-core hosts. It's not restricted to just Qube jobs. Starting Max interactively when logged into the worker and attempting to render a sphere will cra…
    Qube 6.10May 23, 2018
  6. 3ds Max scanline renderer reported to not work on 48-core machines, crashes Max

    We have reports from customers who are using 3ds Max 2013 and Qube, they are unable to render on their 48-core hosts. It's not restricted to just Qube jobs. Starting Max interactively when logged into the worker and attempting to render a sphere will cra…
    Qube 7.0Nov 04, 2020
  7. 3ds Max scanline renderer reported to not work on 48-core machines, crashes Max

    We have reports from customers who are using 3ds Max 2013 and Qube, they are unable to render on their 48-core hosts. It's not restricted to just Qube jobs. Starting Max interactively when logged into the worker and attempting to render a sphere will cra…
    Qube 6.7Jan 11, 2016
  8. 3ds Max scanline renderer reported to not work on 48-core machines, crashes Max

    We have reports from customers who are using 3ds Max 2013 and Qube, they are unable to render on their 48-core hosts. It's not restricted to just Qube jobs. Starting Max interactively when logged into the worker and attempting to render a sphere will cra…
    Qube 6.5Feb 06, 2014
  9. Windows Workers in Service Mode: operations such as killing/blocking jobs or locking workers do not take effect immediately; aggressive preemption does not seem to work properly.

    If your workers are: Windows-based configured to be in service mode (either "proxy" or "user" mode, and NOT "Desktop User mode") use Active Directory's GPO (Group Policy Objects) You may see one or more of the following symptoms: You cannot kill, block, o…
    QubeAug 16, 2018
  10. Windows Workers in Service Mode: operations such as killing/blocking jobs or locking workers do not take effect immediately; aggressive preemption does not seem to work properly.

    If your workers are: Windows-based configured to be in service mode (either "proxy" or "user" mode, and NOT "Desktop User mode") use Active Directory's GPO (Group Policy Objects) You may see one or more of the following symptoms: You cannot kill, block, o…
    Qube 7.0Nov 04, 2020